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The Magic of Computer Science
Pick a card, any card!
Behind great magic there often lies some interesting maths or computer science, buried in the secret of how the trick works. To be a good magician you need to know more than just the secret though. Great magicians also have a flair for cognitive psychology: they have a natural understanding of people. It turns out that computer scientists use the same psychology as the magicians in designing usable computer systems.
Intrigued? Read on.
You will learn how to do a bunch of tricks. It isn't just magic though. All the tricks have links to computer science - and not just because of high technology. In fact high technology hardly comes in to our magic shows at all, though yesterday's magic often becomes today's technology. It is then taken for granted as the magic seeps away.
Highlights
Visit us at the Royal Society Summer Science Exhibition 2009, June 30-July 4th.
Follow our adventures at the Royal Society on our blog and on Twitter. See the photos our AI has painted during the exhibition. If you've been at our stall and want to see more of the AI saliency images, they are here, or you can keep playing the human error space invaders game from home
Download our free books on the Magic of Computer Science ...or read it all (and more) online below.
The teleporting robot
Introduction
The glass challenge
Pick a card (online magic)
The second one where the computer makes you pick a specific card
The 21 card trick (online magic)
Magic in space
Joker in the pack
The blended bodies experiment
The Kruskal count (online magic)
You said it!
Pepper's ghost
iPhone magic
The Numbers Game
The mind boggling memory experiment
The power of prophecy
The leading ace
Some more mathematical magic
Do look, don't see
Snaps from the Past
Done with the magic? Why not move on to Illusions.


